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4 Things that have Worked for the Halo Series

The Halo series has been one of the longest running series, lasting over a decade now. It always seems to combine the perfect amount of sci-fi, weapons, and miracles. With its success over the years, and the accomplishments and standards it’s set, it is one of the greatest series of all time. We’re going to take a step back and look at four of the major things that have worked for the Halo Series and what this means for Halo 4.

  1. Multiplayer
  2. As hinted on in the intro, the multiplayer from Halo changed the way that multiplayer was to be done on consoles forever. Being the first major first-person-shooter on a console with multiplayer support, it truly paved the way for other fps’s and really any other online games on consoles.

    With its classic modes like forms of deathmatch and capture the flag, and its easy accessibility of being able to pick up and play a game; made it the perfect title to give the online console craze a huge push in the right direction.
    Now the reason Halo 4 needs multiplayer is because that is what makes Halo what it is. Halo was the series that really started it all and without multiplayer, it wouldn’t essentially be a Halo game. Thankfully multiplayer is most certainly going to be in Halo 4.

  3. Energy Swords
  4. The energy sword was a great addition to the Halo series. The energy sword was in the first Halo game but players couldn’t actually use it. If you killed an elite carrying an energy sword it would disappear shortly after, and you couldn’t pick it up. Introduced for the first usable time in Halo 2, it was easily a crowd favorite, especially in multiplayer.

    Introducing such a sleek and cool designed one hit kill melee weapon was the best thing that could have been added to the series. It’s just satisfying to go up to another player, and with one quick press of a button have them out for the count.
    Energy swords from the game are one of its most iconic figures from the series. If you see a picture, drawing, or model of an energy sword, you’re going to know that it’s from Halo. This excellent weapon will be making its way back in Halo 4.

  5. Master Chief
  6. Now in order for a story to work, you need a believable character. Even though Master Chief doesn’t have many lines in the series, you know and every other character in the game world knows (ok maybe not the grunts) that Master Chief is a one-man army.

    He will take bullets and let all hell brake lose with a large assortment of guns and vehicles, he will take down entire armies with just a magnum and a machine gun, and he will do this all from behind a faceless helmet.
    Now I’m sure the argument has been done before, but this really does make him a more relatable character. You never get to see who is in the suit. You only see this great hero, and as you’re playing as the Master Chief in a game, there’s no extra blocks saying that this couldn’t be you. And that makes maybe not all the difference, but a good amount as to the whole lone hero Master Chief persona.
    Without Master Chief, it’s like having a Mario game without Mario. I mean I’m sure there’s a game out there without Mario (like Luigi’s Mansion) but it just wouldn’t be the same without him. Master Chief is the one that took down the enemy aliens, and accomplished impossible feats, and it wouldn’t be the same Halo universe with the same amount of believability without him.

  7. Vehicles
  8. The Halo series was one of the first major players to the field, that wasn’t a racing game, with slick vehicles controls. The first time I got in a Warthog, it just felt right. Like it was an extension of your body, not a hunk of metal that you controlled around with a little rotating wheel.

    It wasn’t only the warthog controls that I was impressed with, but even the flying banshee vehicles are smooth and easy to fly. Nothing is more frustrating than losing or dying because of bad controls.
    With each new Halo installment there has always been new vehicles added of all kinds of different varieties. Vehicles in the Halo games really make the game that much more interesting, because it allows so many more possibilities, especially in multiplayer.


Taking a look back at all the great entities of Halo really brings back some great memories. It really is an immersive game that spearheaded so many advancements in the video game world. With all these accomplishments it just goes to show that Halo is a great series and that if a large inclusion of these 4 elements are put into Halo 4, it should turn out to be a good game.
Now that you’ve heard my list of 4 major things that have worked for the series, have any additions or thoughts on the matter? And are you looking forward to the next installment of the series, Halo 4? Let me know in the comments!



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  • ZombieButcher

    I can’t wait for Halo 4 it’s gonna be sweet!