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Archive for October, 2011

October 26th, 2011 - 11:23 pm ≡ by Nigel ≡ in Gaming

The Little Things that Make Skyrim a Great Game

Skyrim_Freeze_Spell

Bethesda’s 5th installment of the Elder Scrolls series is going to be the RPG to remember. Its massive open-world and immersive RPG system are without a doubt one of the most impressive to date. If we take a step back you’ll find these aren’t the only reasons why it’s a great game. Alongside these awesome […]

October 25th, 2011 - 8:31 pm ≡ by Nigel ≡ in Game Snack

Why Games with Infection are Always Popular

Games_With_Infection

Have you noticed the recent increase of infection, zombie, and disease based games being made? There’s been Resident Evil, Dead Island, and Left 4 Dead 1 & 2 to name a few. All of these games have a main theme: infection. It’s not only the infection that makes these games popular but it’s what it […]

October 20th, 2011 - 11:23 pm ≡ by Nigel ≡ in Game Development

2012 IGF Pirate Kart

IGF_Pirate_Kit

The 2012 IGF Pirate Kart is a group of over 300 games from over 100 people. You can download all the games for free (a 1.4GB download!). The games are more on the indie side and I have to say that that is an amazing feat to have all 300+ games packaged for a 48 […]

October 19th, 2011 - 11:33 pm ≡ by Nigel ≡ in Game Development

How to Make a Game for Free

Unity3d_Island_Demo

If you want to make a game you don’t have to spend money to make it. All that you need is the time to create it. Here’s how to make a game for free.   Typically creating a game consists of programming, art, story, and music. For each piece of game creation there is specific […]

October 18th, 2011 - 10:56 pm ≡ by Nigel ≡ in Game Development

4 Hour Prototype

4_Hour_Prototype

  When I sat down to write today a game idea popped into my head. It was simple enough that I could finish a prototype quickly and interesting enough to pursue. So instead of writing I created a prototype of my game idea.   It took me four hours to prototype this game. I did […]

October 17th, 2011 - 11:04 pm ≡ by Nigel ≡ in Gaming

Voxatron

Voxatron_Game

I’ve had pictures of Voxatron in some of my articles but I haven’t had a post on the game yet. Since the release of a new trailer and specific features for the game I thought it would be a good time to talk about it. There’s action, adventure, and a whole lot of destruction, that […]

October 14th, 2011 - 5:15 pm ≡ by Nigel ≡ in Game Snack

Story Hero!

Story_Hero!

I found out about Story Hero earlier this week thanks to L’Oujevipo. I was really impressed with the game. I didn’t know what to expect and I was blown away by how simple, creative, and fun it is.   In Story Hero the story is told with text on the screen. You know pretty standard […]

October 13th, 2011 - 9:26 pm ≡ by Nigel ≡ in Game Development

Free Game = Profit

Assassin's_Creed_Kingdom

Free games rake in profit for developers. How is this possible; how can developers make money from a game that’s free? If you take a look a bit deeper you will find that there are several reasons and millions of dollars that can attest to why this works.   The real reason why this works […]

October 12th, 2011 - 6:29 pm ≡ by Nigel ≡ in Gaming

Winter, The Season for Games

Winter_The_Season_for_Games

It seems that a majority of games are released later in the year. It could be because it’s around the holidays or just that’s the way it is. It’s a cycle that indie game developers should take advantage of.   The “new year” for video games I would say starts in late spring. That’s when […]

October 11th, 2011 - 6:51 pm ≡ by Nigel ≡ in Game Development

Video Game Ideas

Half_Life_2_Story

This seems to be a very popular subject among the gaming community. It is the basis of game development and it seems that everyone just about has one. A major part in video game ideas, or video games in general, are the stories that go along with it. Without a solid story you’re going to […]