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Archive for July, 2011

July 31st, 2011 - 9:58 pm ≡ by Nigel ≡ in Gaming

Top 4 Video Game Art Styles

  Through Recent Video Game History there have been 4 Recurring Art Styles for Video Games. We explain the details of each Art Style and the reasons why Game Developers chose a specific Art Style for their game.   Black And White: We’re going to start this list old-school. That’s right Black and White. You’re […]

July 30th, 2011 - 10:03 pm ≡ by Nigel ≡ in Game Snack

Top 5 Video Game Healing Items

Left_4_Dead_Medkit

  Lobster: We’re starting off this list with an item used a lot in the MMO Runescape. It is a popular item because it’s available to both free and paying players. Lobsters can be caught in the game in bulk and they restore 120 Life Points; which is a large amount for the game.   […]

July 29th, 2011 - 8:09 pm ≡ by Nigel ≡ in Game Development

Top 5 Tips on Picking the Right Music for Your Game

  Theme: Think of the theme of your game. Is it dark and scary or are there rainbows and flowers? Are you killing zombies or raising virtual pets? You should be able to determine pretty easily what the theme and style of your game is. If you can’t determine a specific theme write a short […]

July 28th, 2011 - 6:37 pm ≡ by Nigel ≡ in Game Development

Mini Ludum Dare #28 Starts July 30th

  The Ludum Dare is a competition where you have 48 hours to create an entire video game based on a certain theme. It’s free to enter and they announce the theme and requirements for the competition on the day of or a few days before the competition starts. You can use any game engine, […]

July 27th, 2011 - 8:56 pm ≡ by Nigel ≡ in Gaming

5 Video Game Devices You’ve Never Heard Of

  Pippin: First on our list is an obscure device that was made by one of the major hardware competitors today, Apple. It was in the mid-90’s and Apple wanted in on the video game market. So they teamed up with Bandai and what came out of this partnership was the Pippin.     Now […]

July 26th, 2011 - 6:22 pm ≡ by Nigel ≡ in Game Development

Top 5 Ways to Develop a Community for Your Game

  Create a Game: First you need a game! If you don’t have a game yet and want to get started, then check out Top 5 Tips on Making a GDD, and Top 10 Tips for Indie Game Developers. The game that you create needs to be unique and fun. Try to create something that […]

July 25th, 2011 - 8:38 pm ≡ by Nigel ≡ in Gaming

Top 5 Video Games Based on Movies

  The Lost World: Jurassic Park Aracade Game: A game based on the horror movie Jurassic Park. Unlike the movie if you see a dinosaur, kill it. If there’s a swarm of raptors, no worries you can take them out.     Although this game is fun it could be a little more realistic and […]

July 24th, 2011 - 8:57 pm ≡ by Nigel ≡ in Game Development

Top 5 Tips on Making an RPG

  Have Unique Characters: Your RPG needs to have unique and interesting characters. You want the player to know and care about each character you put in the game. If it’s an ally the player would care about them, and if it’s an enemy you would want them to despise them. If the player cares […]

July 23rd, 2011 - 10:04 pm ≡ by Nigel ≡ in Game Snack

Top 4 Reasons Why Everyone Wants to Make a MMO

  To Get Rich: Well that’s really no surprise there. Most people see popular MMO’s like World of Warcraft and believe that they can create one. They see that games like WoW have 11 million players and are making $15 a pop, that they think they can get rich quick.     Create the Game […]

July 22nd, 2011 - 5:31 pm ≡ by Nigel ≡ in Game Development

Top 5 3d Model Programs

  Video Games and other applications use 3d models in their game world. Anything and everything that is in a game world was made in a 3d model program. We’ve made a list of the Top 5 3d Model Programs, which showcase the programs that are high quality and give you everything you need to […]